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Age of Fear

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Description

Games on a field with 19,600 territories, and they try to conquer all.
-Each race has your own design (Orc, Human, Dwarf, Elf)
-Build a temple and win the round
Games with and / or against up to 9800 players
-Improve your area and build up to 20
different buildings
-Search, and make your army even more powerful by
-Choose one of four races, and use their advantages
Marauders from your opponent, or equal to annex the territories
They make you lay siege to incapacitate and take you to the air to BREATHE
-Start a alliance or please join and become an even more powerful by it
Alliances and Naps-decide
Long time ago, there were still people, elves, dwarfs and orcs.
One winter attacked the Orcs, who lived together with the dwarves in the mountains, just at this.
Orcs and dwarves were never got along well together, but there was never a serious war.
The orcs were forced to fight, because their stocks up and the winter was merciless.
The dwarves of the sudden the attack were not prepared were slaughtered by the orcs without mercy.
Only very few survived. They sought refuge with the Men and Elves.
Sun-won, the Orcs, and eventually all the mountains for themselves and survive the winter.
Over time, it seemed to give people the Orc tribes became more powerful.
So they let a conference convened by the Elves. The same people who ignored the dwarfs,
argued that perception is nonsense and it would be solely for survival of the Orcs have been
they tempted to attack. They saw no threat. True, they were suspicious, but now the people opposite.
This would give no credence to the same armed themselves. You should not it be taken as the dwarves, they thought.
The same people who participated but now aware of the military activities of the people were suspicious
and they too began to set-up.
So it happened that all races sent their captains to control as much territory as they could.
Soon should prevail in these lands terrible war.

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