New version and new universe for SpaceConquer

(25.07.2009, 20:57:15) After 5 month since its opening, SpaceConquer hosts a new version and a new universe.

After 5 months of existence, it is time for SpaceConquer stand out a bit more than its competitors by integrating a number of innovations designed according to the desires of the players and their playing on SC.


So the 1.1 version of the game. has just been put in place This first update thus provides a lot of changes including :



- Impossibility for a co-manager, to do actions from a base co-managed,

The aim is to prevent the multi-accounts disguised behind a co-management !



- Holiday mode,

To compensate for the change of co-management, the holiday mode appears and allows players to lock their account for a given time, with some conditions of course !



- Manual management of attacks from the level 50 of Command center,

The Command Center updated to level 50 or older permit you to choose to manually manage a fight. Upon arrival of vessels, the player can then manage the battle itself by choosing the order in which the spaceships will attack, and in real time, following the outcome of each offensive. Caution, however, poor management can cause you to lose a fight you would have gained in automatic mode !



- Grouped attacks (already online from the beginning of Jun),

Recently this news allows you to combine the troops sent to you by your allies (and which you have the command) with your own troops. Reserved for the attacks, this allows you to embark your troops in allied carriers and vice versa.



- Evolves of the reports,

The reports of fighting are now more detailed and shows (in addition to the usual) the total resources looted, the total level of buildings destroyed (Level destroyed / total level), and details of losses for each participant in the fight.



- System of sovereignty,

This system allows each player to swear allegiance to a sovereign on each planet he occupies. The player who collecting the most votes on his planet is automatically recognized as sovereign of the planet. The player collecting the most votes in his solar system is also recognized as emperor of this system. The sovereign have no particular advantage, if not the recognition of its superiority. It is up to each sovereign to negotiate freely with their subordinates the terms of their allegiance.



- Arrival of the Super-warehouse,

The super-warehouse is a building that can store any kind of resources with a very large capacity. You will therefore increase the possibilities of storing of your base, once all your normal warehouses reached their maximum level.



- Increase of the efficiency of the defense systems,

Defense systems become more efficient in the sense that the level of protection they provide now increases more and more as you improve their level. Thus, the magnetic field now brings 1Pt (at level 1) to 631Pts (at level 100) for defense, instead of 1pt to 100Pts before.



- Display of the server hour,

This is not really an evolution, but rather an information that will allow players based in different countries to coordinate their attacks by using a common time, the time server !





- Confort+ : Possibility to schedule the hour of arrival of an attack or an help,

The owners of the pack Comfort+ can now program the arrival time of their attacks (subject to the maximum speed of the troops sent). Thus, when the sending system of attacks tells you that your troops will arrive in 25 minutes, you can choose to increase this time so that your troops arrive much later. Caution, however, the return trip will take the normal time !



- Confort+ : Page "Train troops" to train easily any kind of troop on a base,

The owners of the pack Comfort+ now have a page comprising a list of all the troops that the base is capable of generating, in order to initiate the formation of any type of troops from a single page.



- Confort+ : Page "Upgrades" to upgrade more quickly the buildings of a base.

The owners of the pack Comfort+ now have a page comprising the list of buildings of the base and allowing them to quickly see which can be upgraded or not.



To finish, a new universe has been opened the 22 of July for English speaking players.



Good game for all.

SpaceConquer.

Autor: Redaktion

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Opening of SpaceConquer

(20.02.2009, 22:59:48) SpaceConquer, the new game of Playnitude is opened from yesterday.

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