browsergames forum 2009: program revealed!

(19.10.2009, 11:01:14) The countdown to bgf 2009 has started! Only three weeks until the start of the event. It?s high time for the release of the event?s vast program.

Dr. Andreas Lober (CEO browsergames Forum ltd.): "The program shows the whole scope of browsergames: Social games and business models have great impact on the scene. A powerful development track and contributions in the area of monetization on Saturday have a great value of benefit. For the first time in bgf history, there will be three panels of discussion. These are only some of the highlights of this year's program."

Friday, 6 November 2009

  • 9:00: Doors Open
  • 10:00: Welcome (Dr. Andreas Lober)

KINO 3:

Block 1: Business models

  • 10:30: Subscriptions vs. Microtransactions: Why Subscriptions Aren't Dead (Simon Seefeldt, Head of Business Development, Jagex Ltd.)
  • 10:50: Panel discussion: "Item sales, subscriptions, downloads, boxed games: business models and how they affect gamedesign" (Odile Limpach, CEO Blue Byte GmbH; Simon Seefeldt, Head of Business Development, Jagex Ltd.; tba; Moderator: André Peschke, Krawall.de)
  • 11:20: Coffee break and networking in Lounge Area

KINO 3:

Block 2: Game design

  • 11:50: Balancing in Browsergames (Hendrik Klindworth, CEO InnoGames GmbH)
  • 12:10: Browser vs. box: How Asian Games achieve long-term stickyness (Patrick Streppel, CEO Gamigo Games AG)
  • 12:30: Panel discussion: "Graphics or Gameplay: What makes a Triple A title?" (Heiko Hubertz, CEO Bigpoint GmbH; Hendrik Klindworth, CEO InnoGames GmbH; Stefan Weyl, Business Development Manager, Namco Bandai Partners Germany GmbH; Moderator: Jan Wagner, Cliffhanger Productions)
  • 13:00: Lunch Break and networking in Lounge Area

KINO 2:

Block 3:

  • 14:00: Player support and community management: Pitfalls and challenges (Florian Bohn, CEO Travian Games GmbH)
  • 14:20: Serious business with plenty to play for (Bernhard Stampfner, Deutsche Bank AG)
  • 14:40: Browsergames from an Entrepreneur's Perspective: Dos and Donts from Financing to Exit (Lukasz Gadowski, Team Europe Ventures)
  • 15:00: Coffee Break and networking in Lounge Area

KINO 2:

Block 4: Beyond Hardcore

  • 15.20: Pennergame - Raising Awareness for the Homeless and Doing Good through Online Gaming (Marius Follert, CEO Farbflut Entertainment GmbH)
  • 15:40: Panel discussion: "Casual Games - lessons learned" (Margaret Wallace, CEO Rebel Monkey; Stephan Winter, CEO Limbic Entertainment; Christian Sauer; CEO Xybris Entertainment)
  • 16:10: Music in browsergames (Pierre Langer, Managing Director, Dynamedion GbR)
  • 16:30: Social Games (Jens Begemann, CEO wooga GmbH)
  • 16:50: Localizing browser games in the upcoming regions -Middle East & Asia (Hristo Tenchev, Managing Director XS Software JSCo)
  • 17:20: end of programme day 1


Evening programme: EIGA (Europen Innovative Games Award) - Free entry for all bgf attendees - Enjoy the best of Europen Innovative Games, cool vibes and great food

Saturday, 7 November 2009

  • 8:00 Networking Breakfast powered by SponsorPay
  • 9:30: Doors Open
  • 9.45´: Grußwort Malte Behrmann, G.A.M.E. Bundesverband

Track 1 / Kino 3: Business

Block 1: Monetization

  • 10:00: tba (Janusz Buttgereit, CEO Datasturm GmbH)
  • 10:20: Success-based marketing for games and monetizing (Irina Lutz, SuperClix)
  • 10:50: Monetization of non-paying players (Jan Beckers, CEO SponsorPay)
  • 11.20: tba, Martin Herdina (CEO fatfoogoo AG)
  • 11.50: A global perspective on Mobile Payment for the Browser gaming industry (Vortragender: Steffen Ruppert, Vice President mopay (MindMatics AG))
  • 12.10: Coffee break and networking

Block 2: Legal & Business

  • 12.30: Legal advertising: Adwords, Affilinet and Domains (Carina Neumüller, LL.M., Rechtsanwältin, SchulteRIesenkampff)
  • 12.50: Legal impacts of microtransactions and virtual money (Dr. Andreas Lober, Rechtsanwalt, Partner, SchulteRiesenkampff)
  • 13.10: Founders@Work: How to get capital (Malte Paul, Co-Founder playnik GmbH)

Block 3: Marketing & Community

  • 13.10: The monetarisation of social media needs a community education (Olivier Issaly, Owlient SA)
  • 13.30: Community and the fight against Cheaters (Alexander Piutti, CEO POPMOG / GameGenetics GmbH)
  • 13.50: Social Communities as a marketing tool (Victor Pulz, Coblis.at)

Track 2 / Kino 2: Development

Block 1: Technology

  • 10:00: Practical browsergame-development with Silverlight (Bernhard Falk, Project Lead/Technical Artist - Chimera Entertainment)
  • 10:30: Music in browsergames (Axel Rohrbach, Lead Sound Designer Dynamedion GbR)
  • 11:00: Scaling infrastructre for browsergames - Alternatives beyond stacks of 1U-x64 servers (Dr. Roland Kaltefleiter, NetUSE AG)
  • 11.30: 3D Graphics (Sven Liebich, Bigpoint GmbH)
  • 11.50: FastFunFantastic: Making 3D Browsergames with the Unity Engine (tba, PixelPlaying GmbH & Co. KG)
  • 12:20 Coffee break and networking

Block 2: Game design

  • 12:50: Game balancing and monetization (Julian Hühnermann, Head of Publisher Relations, Gratispay / Balao GmbH)
  • 13:10: How to expand the bottleneck called database through caching (Gregor Woitczyk, Trollgames GmbH)

This year, the event is taking place in cooperation with the EIGA and as every year, the forum is supported by numerous leading companies. Aside the main sponsor Bigpoint GmbH, the Travian Games GmbH, Upjers GmbH & Co KG and the InnoGames GmbH support the event as premium sponsors. Further sponsors are the paysafecard Wertkarten AG, the Datasturm GmbH, the fatfoogoo AG, Hessen IT, the SponsorPay GmbH, the Gamigo AG, DMK Internt e.K. SuperClix, GratisPay (Balao GmbH), Microsoft Germany GmbH, Owlient SA, the Astrum Online GmbH, NetUSE AG, the Worldwidegames GmbH (playnik), moPay (Mindmatics AG) and POPMOG (GameGenetics GmbH).

GalaxyNews will cover the event as an official media partner.

For more details on topics, speakers and accreditation please visit www.bgf2009.de

 

 

Autor: Redaktion

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