(01.08.2007, 14:28:17) So do you fancy yourself as a mighty Roman Centurion? Or perhaps a valiant Gladiator with the crowds hanging on your victory or death?
Romecom is not just another PBBG. It aims for being more than just the average, "boring" web game and tries to keep in touch with the community when developing new features like being able to pick your own background color and the dog fight tournaments that are hold every 2 months.
Galaxy-News: Why don't you give a brief description of Romecom.
SuperDaz:Romecom is a web based RPG set in the Roman times. You can buy a Centurion and war other users for money or just try and rule the empire. It is also a great place to meet new people we have a great community and everyone is friendly.
Galaxy-News: When and why did you start developing the game and what are you aiming for?
SuperDaz: I've always liked playing RPG's but always felt like something was missing from the gameplay and also with some games I played there was never any updates and the admins didn't care it seemed like they were in it for the money and didn't care what
the community wanted.
A friend of mine NoobEnforcer who is the founder of ZeroShadow Network gave me the o
pportunity to start a game
we decided on a roman theme game and in october of last year Romecom was born.
Galaxy-News: What makes Romecom different from other web games?
SuperDaz: Well, a lot of the games around you can start today by tomorrow your level 50 with millions of dollars to me those games
are boring and lack a challenge so with Romecom I made it hard at the moment the highest level in the game is level 40
and the money in the game is still very low it's a challenge you wont get nothing to easy and you have to put the effort into
the game to make something of yourself.
Galaxy-News: How much time does a player have to spend within your game on an average day to stay on top?
SuperDaz: It depends on how bad you want to be at the top but otherwise only a few hours a day.
Galaxy-News: What are your impressions on how the big companies and the commercialization have changed the market?
SuperDaz: The market is massive so theres enough for everyone but what does
spoil it is the amount of people who have seen a few games make money
and think they can spend 2 minutes getting a game up and they will be in the money when really they dont know anything about it and only want to take peoples money. When I started romecom I didn't do it for the money, I just wanted a fun and friendly game
that was fair to play.
Galaxy-News: What influence do you think web 2.0 could have on future games?
SuperDaz: Well, you have a big community so it's worth while to game owners to
be a part of web 2.0. You offer a good platform for owners to put over
there goals and aims and thus enrich both your communitys knowledge and
game owners of what your community is looking for in a game.
Galaxy-News: How many people are currently working for Romecom (ZeroShadow Network) and what are your plans for the next years?
SuperDaz: Just me and noobenforcer, The plans for the future are another game and getting the ZeroShadow site finished.
Galaxy-News: Thanks a lot for your time. This is space for additional comments and to say good bye to our readers. Bye and good luck!
SuperDaz: Thank you for the interview and thanks for reading.
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