THE PROGRAM
(18.10.2010, 12:56:00) For the sixth time, the industry of free2play web-based & social games is meeting on 5th and 6th November in Germany.
DAY 1 – bgf 2010 (5th November 2010)
9:30
Opening keynote,
Prof. Richard Bartle: Gardens of Unearthly Delights University of Essex, Co-Developer of the world's first MMOG
10:00
discussion
10:15
How to make a Classic: How game franchises can help browsergames (and what they cannot do),
Patrick Streppel CEO, Gamigo AG
10:45
Cross Plattform exploitation of a game franchise – the Settlers move to online gaming
Odile Limpach, CEO, Blue Byte
11:15
coffee break and networking
11:45
Landscape of (online) gaming in 2015,
Lloyd Melnick, General Manager, playdom
12:15
Next generation Social Games,
Jens Begemann, CEO, wooga
12:45
Games with Character(s),
Jan Beuck, CEO, Playa Games
13:15
lunch break and networking (free lunch for all attendees)
14:00
From Box Developer to Online Developer
Bernd Beyreuther, CEO Bigpoint Berlin GmbH, former CEO of Radon Labs GmbH
14:30
Games as a Service,
Thomas Bidaux, CEO, ICO Partners
15:00
From board game publisher to browsergames publisher,
Thomas Bleyer, CEO, Ravensburger Digital
15:30
coffee break and networking
16:00
panel discussion: "Social games, browsergames, client games: Conversion or divergence?"
Heiko Hubertz, CEO Bigpoint; Hendrik Klindworth, CEO InnoGames; Florian Bohn, CEO Travian Games; Lloyd Melnick, General Manager playdom; Alex Agostini, Director Business Development 6waves, Teut Weidemann; moderated by Jan Wagner, CEO Cliffhanger Productions
17:00
Do's and don'ts: how to make your social game successful,
Sebastian Kriese, Manager Strategic Partnerships, VZ Netzwerke
17:30
How to monetize social games globally,
Alex Agostini, Director Business Development, 6waves
18:00
Chances and challenges of international publishing and licensing of online games,
Marian Härtel und Julian Migura CEO, OnLegends GmbH
18:15
Can You Imagine Your Social Network Games Played by 1 Billion People in Asia?
Eric S. Shin, China Marketing Center, Fudan University (FDSM)
18:30
Networking, drinks & snacks
DAY 2 – TRACK 1 - bgf 2010 (6th November 2010)
09:45
Opening Statement
Malte Behrmann, GAME
10:00
TBA,
TBA, NetUSE and IBM
10:30
Google Thinks Gaming:Partner in ROI and Innovation
Stefanie Osdoba & Patrick Warnking, Google
11:00
The challenges of 3D games development – how to ease the pain,
Philip Belhassen, CEO, ShiVa
11:30
TBA
TBA, Trinigy GmbH
12:00
Kampf gegen Cheater,
Otto-Attila Piepenburg, Geschäftsführer Trollgames GmbH
12:30
Lunch (self catering)
13:00
Fraud prevention
Linus Menden, Bigpoint GmbH
13:30
Detecting high-Risk Transactions – Top Methods for Detecting Risks
Dave Wiseman, Iovation Inc.
14:00
Youth Protection,
USK & fsm, hosted by Birgit Roth
14:30
TBA,
Frank Gwosdz, Artificial Technology
15:00
TBA,
TBA, Aixit GmbH
15:30
TBA,
Malte Paul, CEO playnik
16:00
Taking a look at scalability and productivity challenges in next generation browser games,
Arne Schmieg, Activator GmbH
16:30
Servervirtualisierung mit Xen
Raimund Schlichtiger, Head of System Administration, Innogames GmbH
DAY 2 – TRACK 2 - bgf 2010 (6th November 2010)
10:00
Monetization/Retention,
Teut Weidemann, Project Coordinator, Settlers Online and Digital Reality
10:30
When acquiring customers isn’t enough: harnessing gameplay to keep them coming back again and again,
Nicholas Lovell, Gamesbrief, Founder
11:00
Offline Gamedesign versus Online Gamdesign,
Christian Godorr, Head of Gamedesign, Bigpoint
11:30
Monetization-Segmentation
Martin Nerurkar, gameforge, Lead Game Designer Browsergames
12:00
Browsergames Analytics
Nicolas Breitwieser, emogames
12:30
Lunch (self catering)
13:00
Games Intelligence: Zahlen sprechen lassen / Making numbers speak
Tobias Berlin, Tobias Berlin Consulting
13:30
Secret Tips (and Basics) of an Affiliate Program Optimization,
Irina Lutz, Key Account Manager Int., Joel Kemmerling, Affiliate Trainee, Superclix
14:00
kanzaloo™ Speech,
Marco Priewe, Atlas Interactive
14:30
TBA,
Matthias Seidel, mopay
15:00
Online Games Vermarktung im Umbruch: Maßnahmen zur Nutzergewinnung, Thomas Richter, Vice President Business Development GameGenetics/POPMOG
15:30
TBA,
Janusz Buttgereit, CEO DATASTURM
16:00
International Monetization of Online Games – Which chances does the commercialization of advertising spaces hold for publishers?,
Daniel Siegmund, founder and CEO, GAN Game Ad Net
16:30
The keys to successful monetization of Free2Play online games.
Dr. Jarg Temme, CEO deal united
Autor: Redaktion
